I’ve started to compile a semi-regular radio (or podcast) show, called the Unidentified Flying Oscillator. The focus is on unrecognized and obscure experimental electronic music.
In the first episode I’m going thru the work of the League of Automatic Music Composers from roughly 1978-1982. The show archive is at http://www.radiofreerobotron.net/ufo
the league of automatic music composers – radio air check
the league of automatic music composers – oakland four
the league of automatic music composers – finnish hall
the league of automatic music composers – oakland two
the league of automatic music composers – pedal with twitter
the league of automatic music composers – martian folk music
the league of automatic music composers – dense drone
the league of automatic music composers – 12-17-78
Radio Free Robotron, my experimental internet radio setup, is back online running in a dedicated machine 24/7. The system is serving requests in the ircnet channel #rfr via an ircbot.
The radio system currently supports some interactivity in the form of synthesized speech shoutout and request functionality. More could be done with it however. Current future plans include webcrawling information and music file extraction and also some form of soundcloud integration where the system analyzes the music tags and processes the music into a radio stream.
I think the internet can offer new insights into this old aging medium, in the form of commune driven interactivity and automatic computational analysis.
To complement the FPU post below, here’s a similar approach to the well known Lorenz model used in chaos studies. There’s an increasing Rayleigh number used in the computation of this clip.
Current studies have led me to meddle with the famous FPU (Fermi-Pasta-Ulam) problem. Unsuprising event, since it is one of the cornerstones of the study of computational physics.
It was one of the first problems that was tackled not using analytic math tools, but using high speed digital computing. The reason behind this sort of approach was the difficulty of dealing with nonlinear equations; something that is near impossible to deal with exact analytical attacks. Digital computers and numerical analysis however is the ideal tool to conduct these sort of chaotic computational experiments with.
A lot has been written about the FPU problem (try the wikipedia article for a decent summary), but an immediate way to grasp the problem is by hearing how it sounds. The system described in the problem consists of masses coupled together, the usual scalar wave equation with nonlinear coupling terms added. Here the initial gaussian pulse oscillates in the system without damping and with increasing nonlinearity.
I’ve been kept busy by Schrödinger, Fourier and Dirac lately, but I had some free time finally and put together a more refined way to derive musical (or so) structures out of one dimensional cellular automata system. Partly inspired by the excelent lectures on early finnish experimental electronic music scene at the local media art museum (see http://mansedanse.com/events_fi.html).
The algorithm quantizes the chromatic scale down to any arbitrary scale and picks up two notes to be played. This produces a more music-like result than the total chaos of applying the whole automata state straight to the chromatic scale.. though I’m not saying that it can’t produce interesting results.
Here is the MATLAB code responsible for these, keep in mind though that the quantizer code was written in the middle of the night (I think you can tell) so there are probably some glitches to it.
Another crazy idea I had which turned into a VST plugin is a spectral mirror. I’m not really sure if that is an appropriate name for it. What it does is that it takes a band of frequencies (for example frequencies 0 Hz thru 4 Hz) and flips it around so that a high frequency becomes a low one and a low becomes a high frequency. How it does this is based on modulation; it modulates the band of frequencies thru the zero frequency aided with steep filtering to remove unwanted sidebands.
The result sounds unnatural because the frequencies aren’t harmonic anymore. The effect is best on human speech, since it really tricks your perception of it. I guess it’s due to the time domain having roughly the same characteristics but the frequencies aren’t perceived anymore as speech. In other words it almost sounds like speech in some weird way but is still unintelligible.
I’ve had this plan to put together a simple string reverb sort of thing since I studied basic wave functions a while ago. Well, now i finally got to it and put together some code. The mathematics behind it is the usual one dimensional partial differential equation. I consider it to be in alpha stage, you can get very loud noises if you introduce quick discontinuous parameter changes so beware. However it does work nice enough, even if the code is not optimized in any way at all.
Here is a link to the win32 vst dll. If you happen to try it I’d like to know what you think of it and if there were any problems.